The game users want to play or the game that I want to make?
I have launched casual RPG game on mobile platform however, it is fairly hard to know whether my game goes on right direction (fun). As a one person indie developer, everything is so harsh, I believe many of people out in the industry are same, such as choosing arts, dev and doing marketing who never done it before. Sometimes, honestly very often, I am feeling like I am lost.. hard to know whether my game is fun enough. I am reasonably enjoying my content however, will it be everybody's taste? Please drop me some comments that what you guys think!!
Much appreciated.
Get Pocket Monsters: Tactical Snake RPG aka Eat Eggs 2
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Pocket Monsters: Tactical Snake RPG aka Eat Eggs 2
Collect surprise eggs, unlock and upgrade monsters, smash crazy chickens, save friend monsters, AND MORE!
More posts
- Pocket Monsters: Initial LaunchMay 22, 2019
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